![]() ![]() In an interview, Shigeru Miyamoto stated that in developing Super Mario Galaxy (2007), while he had planned the usual kidnapping of Princess Peach, he also "had another cast of characters, a princess from outer space and her family of talking stars, who had a deeper, sadder story that was revealed through elegant picture-book scenes throughout the game." This storybook was known in-game as Rosalina's Storybook, which told Rosalina's backstory and was written by Yoshiaki Koizumi late at night so that no one would find out about it, saying that "for a long time, it really felt like telling a story in a Mario game was something that wasn't allowed" in an interview. Concept character artwork for Rosalina (left) compared to the final artwork (right).
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